Originally Posted by
shagspeed
Take a look at the FSM.... So the speed sensor in the trans is a AC Current generator and as it spins faster it has a higher frequency ... Check it with a DSO and you will see... In any case it goes to the cluster from the trans then the cluster converts the signal and it does down to the ECU ..... So in short .. Your speed on the dash works just fine... the ECU will not see the speed....
I build LOTS of ECUs (MegaSquirt) units and the MS2PNP that I build doesn't have a speed input to the ECU .. an engine doesn't need to know speed for any reason to run an engine... And the 100% everything works just fine on the cluster ..
Sorry, but that is just plain wrong. Speedometer input to ECU is utilized for a multitude of purposes. Other from the speed limiter, it can be used to raise the idle speed while rolling the car. This makes it easier to clutch in smoother, and the angular velocity difference wont make your clutch wear out prematurely.
Another use of the speed, is boost by gear. Here the car looks at speed/rpm, and estimates the gear used. This information is then used to raise/lower boost pressure, making wheelspin less likely on lower gears, and more power in higher gears where traction is of no concern.
Originally Posted by
Storm88000 Wow awesome! What's about the rev limiter? Is there a similar process?
No. You cannot cut the rpm-signal going into the ECU. That would make the car impossible to start, and all the fuel/ignition maps couldn't determine what range you are in.
A ghetto way to remove the revlimiter on CG engines, is to cover up the tiny 360deg slot inside the distributor. The car will still run fine, but it will crank longer due to missing this signal.
I think this would also apply to SR-engines, but why the heck anyone would do this mod is beyond my comprehension. A rev limiter is your friend, and a proper way to modify it, is to raise it with an upgraded ECU.