Originally Posted by
nickr how much bump travel does the strut have?
how much of the bump travel does the strut have at ride height?
how much droop travel does the strut have?
how much of the bump travel does the bumpstop take?
They're rebound adjustable, but are there any changes to the bump characteristics when changing through the 32 adjustments?
Is the strut valving digressive, regressive?
Are they valved for a lot of low speed bump?
The travel depends on the car and also springs rate.
We do make changes for specific chassis so if we do develop for the B chassis, then we can decide what best suit the need of the community.
As for the bump stop, it depends if you are talking about the Zeta-R or the GT1.
There are a few different bump stop for the Zeta-R, it will depends on application.
As for the GT1, we have a unique made progressive rate bump stop.
The bump stop are made with a specific hardness polyurethane and is design to crush mechanically before the material begin to compress.
It is similar to the Eibach ERS bump stop except we have a specific rate for each section so we can select what range of progressive rate will best suit for each application.
We have compression and rebound adjustable combined in our suspension.
The bump characteristic change as that is what gives you the steering response on the stiffer setting.
Valving is digressive, and they are not valved for a lot of low speed bump.
It is a road suspensions for road tyres, so a square setup like Bilstein isn't want we want to provide as that will make the ride bone shattering hard.
The bump adjustments does get more "square" as you go stiffer on the adjustments.
They are fine for occasional track use, but they aren't race suspension and isn't valved as so.
We do make race suspension, but they are design for race car racing on race slicks, so it is a completely different setup from what we would offer and classify as safe for a road car.
Jerrick